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狙击精英V2重制版 1号升级档+免DVD补丁CODEX版

狙击精英V2重制版 1号升级档+免DVD补丁CODEX版

游戏补丁介绍

使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏目录覆盖
4.开始游戏

升级档安装步骤:

1.安装《狙击精英V2重制版》CODEX版游戏:Sniper.Elite.V2.Remastered-CODEX
2.安装本升级档

更新说明:

机翻:

更新1:
稳定性:
解决了游戏过程中的一些随机崩溃。
游戏:
添加了一个经典的控制器配置选项,将Sprint映射到LB, Scope (hold)/Aim(半按)映射到LT。
在圣皮埃尔解决了一个问题,在那里,敌人似乎被困在移动动画后到达卡车。
解决了勋伯格街的一个问题,即玩家在墙和位于初始产卵区前方的建筑内的椅子之间爬行和旋转时从世界掉落。
在St. Olibartus Church中,出现了一个不必要的“Vault”提示,导致玩家角色从教堂顶层的弹药盒附近的墙壁上摔下来并死亡。
在兰德威尔运河解决了一个问题,不必要的横越提示允许玩家进入禁区。
解决了一个问题,在火车院子里,一堆混凝土块失踪的碰撞,允许玩家隐藏和射击通过方块附近的白色瞭望塔。
在《圣皮埃尔》中,玩家可以通过位于第一目标建筑附近的墙壁看到并射击敌人。
解决了勃兰登堡门的一个问题,在“到达勃兰登堡门”目标中,玩家角色在穿过位于大门右侧的碎石后被困在柱子后面。
减少了军备竞赛环境中FPS的下降。
视觉效果:
实现了一种新的屏幕亮度校准屏幕。
修正了影响多个环境的众多相机的可见性问题。
修正了许多影响多个环境的环境弹出问题。
圣皮埃尔的总体视觉改善。
其他:
拍照模式相机距离由5米增加到8米。
本地化的总体改进。
解决了在“全屏”显示模式下应用“1366*768”显示分辨率后,光标在屏幕特定区域自动向左滑动的问题。
改进的光标定位,将导致在菜单中的鼠标移动迟缓。

原文:

Update 1:
Stability:
Addressed several random crashes during gameplay.
Gameplay:
Added a classic controller configuration option that maps the Sprint to LB and Scope (hold)/Aim (half press) to LT.
Addressed an issue in Saint Pierre where enemies appear to be stuck in moving animation after arriving in the truck.
Addressed an issue in Schoenberg Streets where the player falls out of world while crawling and rotating between the wall and the fallen chair located inside the building present in front of the initial spawn area.
Addressed an issue in St. Olibartus Church where there was an unnecessary 'Vault' prompt causing the player character to fall down and die from the wall near the ammo box present on the top floor of the church.
Addressed an issue in Landwehr Canal where unnecessary traversal prompts allowed the player to access an out of bounds area.
Addressed an issue in Train Yard with missing collision from the pile of concrete blocks allowing the player to hide and shoot through block present near the white coloured watchtower.
Addressed an issue in Saint Pierre that allowed the player to see and shoot enemies through the wall of the room located near the first objective building.
Addressed an issue in Brandenburg Gate where the player character gets trapped behind the pillars after sprinting through the rubble located on the right of the Gate during ‘Get to the Brandenburg Gate’ objective.
Reduced the FPS dips in the Arms Race environment.
Visuals:
A new screen brightness calibration screen has been implemented.
Fixed numerous camera out of world visibility issues affecting multiple environments.
Fixed numerous environment popping issues affecting multiple environments.
General visual improvements to St Pierre.
Other:
The Photo Mode camera distance has been extended from 5m to 8m.
General improvements to localisation.
Addressed an issue that saw the cursor slide to the left automatically on a specific area of the screen after applying the '1366*768' display resolution in 'Full screen' display mode.
Improved cursor positioning that would result in laggy mouse movement in menus.

by CODEX

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